[S]omething like Facebook Home is completely beyond the abilities of Photoshop as a design tool. How can we talk about physics-based UIs and panels and bubbles that can be flung across the screen if we\u2019re sitting around looking at static mocks? (Hint: we can\u2019t.) It\u2019s no secret that many of us on the Facebook Design team are avid users of QuartzComposer, a visual prototyping tool that lets you create hi-fidelity demos that look and feel like exactly what you want the end product to be. We\u2019ve given a few talks on QC in the past, and its presence at Facebook (introduced by Mike Matas a few years back) has changed the way we design. Not only does QC make working with engineers much easier, it\u2019s also incredibly effective at telling the story of a design. When you see a live, polished, interactable demo, you can instantly understand how something is meant to work and feel, in a way that words or long descriptions or wireframes will never be able to achieve. And that leads to better feedback, and better iterations, and ultimately a better end product. When you are working on something for which the interactions matter so greatly\u2014in this case, a gesture-rich, heavily physics-based ui\u2014anything less simply will not do.<\/p><\/blockquote>\nFr\u00fcher war Adobe Photoshop das Tool der Wahl, wenn es um das Entwickeln von App-Designs ging. Doch eine App, die dynamisch auf die Physik des Smartphones und seiner Sensoren reagiert \u00fcberfordert das Adobe Tool. Quartz Composer dagegen gibt den Entwicklern die M\u00f6glichkeit, bei der Entwicklung gleich alle dynamischen Effekte zu sehen, die die App am Ende haben soll. Quartz Composer erm\u00f6glicht es, das Design einer App gleich in Aktion zu sehen und erm\u00f6glicht so viel direkteres Feedback als es bei Beschreibungen oder Konzeptbl\u00e4ttern – oder eben Photoshop-Designs – m\u00f6glich w\u00e4re.<\/p>\n
Quartz Composer ist als visuelle Programmiersprache Teil von Apples Xcode-Entwicklungsumgebung und damit an der Entwicklung von so gut wie jeder OS X und iOS Software beteiligt. Es entbehrt nicht einer gewissen Ironie, das Facebook Home nicht f\u00fcr das iPhone verf\u00fcgbar ist, aber zu einem nicht unwesentlichen Teil mit einem Tool entwickelt wurde, das Teil der Programmierumgebung f\u00fcr OS X und iOS ist.<\/p>\n
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(via CultofAndroid<\/a>)<\/p>\n","protected":false},"excerpt":{"rendered":"Mit Facebook Home hat Facebook eine App vorgestellt, die das Soziale Netzwerk tief wie nie in Android verwurzelt. Allerdings wird es die App vorerst nicht f\u00fcr iOS geben, auch wenn angeblich Gespr\u00e4che stattfinden, in denen diese Option diskutiert wird.\u00a0Was allerdings die wenigsten wissen d\u00fcrften: Facebooks Softwaredesigner haben bei der Entwicklung auf ein Tool aus der …<\/p>\n","protected":false},"author":293,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[51],"tags":[24289,24296],"class_list":["post-87163","post","type-post","status-publish","format-standard","hentry","category-apple","tag-apple","tag-ios"],"jetpack_publicize_connections":[],"acf":[],"yoast_head":"\n
Facebook Home: Entwicklung mit Apples Mac und iOS Development Tools - Apfelnews<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n